![]() Since the total amount of research that can be done is limited, this attribute eventually becomes un-trainable. Science can be increased by a Duplicant doing the Research errands at any of the Research Stations or analyzing Geysers. This means a Duplicant with a Science Skill of 10 (+100% Attribute leveling) will increase their Athletic skill faster than a Duplicant with a Science skill of 0 if both are left running on a hamster wheel. The Science attribute increases the speed of all attribute gains, which are also gained by doing according tasks, regardless of their interest. a digging duplicant that is interested in digging will adquire a skill point slightly faster than a digging duplicant interested in farming. Skill point gain is the same for every Duplicant and is only increased by doing tasks a Duplicant is interested in. The tooltip was later updated but some misconceptions preserved. The tooltip for Science used to wrongly state "Determines how quickly a Duplicant conducts Research and gains Skill Points".
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